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Old Aug 15, 2006, 11:06 PM // 23:06   #1
Forge Runner
 
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Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Default Battery necro tips for elite missions.

I have played a battery necro before, but never really for anything too extreme. I only used 1 sup blood rune and only had to bip maybe like 1 or 2 people and just used blood renewal to self heal it.

Also, what's the lowest hp you could have without risk of dping out? I mean like I know 55 people dp out in 1 death etc.

For a build I am guessing I should go n/mo with some healing for like healing breeze or heal party to help monks in the downtime.
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Old Aug 15, 2006, 11:29 PM // 23:29   #2
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Here's a build I use for FoW, it's all about being able to keep on BiP'ing under even extreme circmstances...

Blood-9+1+3
Soul Reaping-9+3
Healing prayers-11
Protection prayers-6

Equipment-+energy armor, with 5 sup runes on it, totem axe, +12 energy 20/20 blood offhand.

105 HP
54 Energy

Blood Is Power
Protective spirit
Blood renewal
Vigorous spirit
Healing breeze
Remove hex
Mending
Rebirth

Reasons for stats: at 13 blood, you give +6 energy regen with BiP(and +6 health regen with Blood renewal), which is the most you can give without using Awaken or grenth statue, so no need to go over 13. You want 6 in protection because that gives you a PS that lasts long enough for you to BiP 5-6 casters. 11 in healing because vigorous spirit will half the sac cost of BiP at 11 healing, and HB will give you +7 health.

How to use...

-Basically, once you get to teh area, you cast mending on yourself, because those 3 pips of energy regen help a load.
-The basic thing to do is once you start battle, cast blood renewal and BiP 5-6 casters, and then renew Blood renewal when it runs out, do the same with vig spirit as it serves to effectively half the sac cost of BiP. Blood renewal with totem should last through a whole cylce of 5-6 casters, and it lasts as long as BiP (12 seconds with totem).
-Now, here are where the other spells come in, if you see a meelee unit make for you, cast PS on you, and for the rest of the battle, maintain it on yourself, and if you have a good group, bodies will fall consistantly neough for you to maintain it. If you see an ele or ranger, mantain PS on yourself until they die, because they WILL throw a random fireball or barrage your way.
-If there are mesmers around, cast PS and THEN blood renewal, it acts as a cover enchantment, so mesmers can't kill you with on strip. Make sure to keep PS on and covered at all times when fighting mesmers/necros(Healing breeze helps a load with this too).
-If you get backfired, SS'd, or hexed in any way that will hinder your performance, remove it ASAP, remove hex has saved my butt so many times.
-Rebirth is for when your group draws a load of agro, and you run the heck out of there, come out alive, and need to rez your entire group.
-You will want to keep all casters (aside from necros) topped off at all times, hit anyone else when they call, so you will have 0 downtime, especially with echo nukers
-Also, briing an extra set of armor to switch pieces if you die once, no runes (maybe a minor soul reaping or minor vigor) so you don't DP out.

Hope this helps out for you.

Last edited by Mystic_Karnas; Aug 15, 2006 at 11:34 PM // 23:34..
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Old Aug 16, 2006, 02:35 AM // 02:35   #3
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Guild: Fifteen Over Fifty [Rare]
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You can't DP out when using BiP. It's a percent sacrifice of your total health, so it reduces as you get more DP.
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Old Aug 16, 2006, 03:31 AM // 03:31   #4
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I think he's talking if he dies too many times, he won't be able to be rezzed without rez sig.
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Old Aug 16, 2006, 07:04 AM // 07:04   #5
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Here is my comprehensive, in depth guide to the BiP in the Deep. If you have any questions after reading it, post them here or there and I'll do my best to answer them for you.

http://www.guildwarsguru.com/forum/s...php?t=10000649

The guide includes an approximate "dp-out" table for you as well.

Hope it helps! Enjoy!
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